Hello
I’m Peter
Designer & Writer based in Gosport, UK
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Nightwell Manor
As lead writer on the FearFX2 team, I’ve had a great time creating these complex characters for our debut release game Nightwell Manor. A co-op horror game based around four player selected investigators in little town of Red Oak, trying to escape the illusive killer Mr Nightwell.
Primarily we worked in Unreal Engine 4 (later migrating to Unreal Engine 5) to build the game, while I wrote scripts and co-ordinated voice lines Google Docs & discord. In my spare time, I worked together with the Audio Lead in a combination of Reaper and Vegas Pro 15 to create voice tests to experiment with the tone and style of presenting dialogue to the player in game.
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Pearson
My last contract was as a VR Narrative & Missions designer for a super secret Pearson project. I can’t talk about the project details, but certain details may available on request if I am able to obtain clearance for them, feel free to email me!
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Final Year Project
As one of the two producers in our final year project, it was our job to guide and enable the other six developers throughout the game’s life cycle. The project scope was to deliver a PC Digital version and a Virtual Reality version of our game to the client, of which we managed to achieve both.
Our work primarily consisted of organising the two weekly meetings, creating timelines and critical paths to achieve our minimum viable product. Our organisation was primarily achieved through Gantt Charts & Trello, in which we used a modified version of Kanban to better suit our needs.